//** EditSkin **
        // Update skin information
        public void EditSkin(int idSkin, int idEye, string name)
        {
            EyeSkin toEdit = new EyeSkin();

            toEdit = skinsList.Find(x => x.IDSkin == idSkin);

            toEdit.IDEye    = idEye;
            toEdit.SkinName = name;
        }
        //** AddSkin **
        //Insert new skin
        public int AddSkin(string name, int idEye)
        {
            int toReturn = 1;

            if (skinsList.Count > 0)
            {
                toReturn = skinsList.OrderBy(x => x.IDSkin).Last().IDSkin + 1;
            }

            EyeSkin toAdd = new EyeSkin();

            toAdd.IDSkin   = toReturn;
            toAdd.IDEye    = idEye;
            toAdd.SkinName = name;

            skinsList.Add(toAdd);

            return(toReturn);
        }