//CharaUpdate static private void CharaUpdateExecute(EventTextEventManagerExecuteState mine, EventTextEventManager eventTextEventManager, float timeRegulation, t13.TimeFluctProcess timeFluctProcess) { for (int i = 0; i < eventTextEventManager.GetExecuteEventTexts().Count; ++i) { eventTextEventManager.GetExecuteEventTexts()[i].ProcessStateCharaUpdateExecute( timeRegulation , eventTextEventManager.GetExecuteUpdateContexts()[i] ); } }
//None static private void NoneExecute(EventTextEventManagerExecuteState mine, EventTextEventManager eventTextEventManager, float timeRegulation, t13.TimeFluctProcess timeFluctProcess) { }