//CharaUpdate
 static private void CharaUpdateExecute(EventTextEventManagerExecuteState mine, EventTextEventManager eventTextEventManager, float timeRegulation, t13.TimeFluctProcess timeFluctProcess)
 {
     for (int i = 0; i < eventTextEventManager.GetExecuteEventTexts().Count; ++i)
     {
         eventTextEventManager.GetExecuteEventTexts()[i].ProcessStateCharaUpdateExecute(
             timeRegulation
             , eventTextEventManager.GetExecuteUpdateContexts()[i]
             );
     }
 }
 //None
 static private void NoneExecute(EventTextEventManagerExecuteState mine, EventTextEventManager eventTextEventManager, float timeRegulation, t13.TimeFluctProcess timeFluctProcess)
 {
 }