예제 #1
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 public MapWorkerEvent(WorkerEventType eventType, TileBlock block, EventPriorityType priorityType)
     : base(eventType, true, priorityType)
 {
     Block = block;
 }
예제 #2
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 private void PutMapThreadEvent(WorkerEventType eventType, TileBlock block, EventPriorityType priorityType)
 {
     PutWorkerThreadEvent(new MapWorkerEvent(eventType, block, priorityType));
 }
예제 #3
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 public NetWorkerEvent(WorkerEventType eventType, EventPriorityType priorityType)
     : base(eventType, true, priorityType)
 {
 }
예제 #4
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 public NetWorkerEvent(WorkerEventType eventType, EventPriorityType priorityType)
     : base(eventType, true, priorityType)
 {
 }
예제 #5
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 public WorkerEvent(WorkerEventType pEventType, bool pIsCollapsible, EventPriorityType pPriorityType)
 {
     _eventType     = pEventType;
     _collapsible   = pIsCollapsible;
     _eventPriority = pPriorityType;
 }
예제 #6
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 protected void PutWorkerThreadEvent(WorkerEventType workerEventType, bool isCollapsible, EventPriorityType priorityType)
 {
     PutWorkerThreadEvent(new WorkerEvent(workerEventType, isCollapsible, priorityType));
 }
예제 #7
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 public WorkerEvent(WorkerEventType pEventType)
 {
     _eventType     = pEventType;
     _collapsible   = false;
     _eventPriority = EventPriorityType.Normal;
 }
예제 #8
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 public WorkerEvent(WorkerEventType pEventType, bool pIsCollapsible)
 {
     _eventType     = pEventType;
     _collapsible   = pIsCollapsible;
     _eventPriority = EventPriorityType.Normal;
 }
예제 #9
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 public WorkerEvent(WorkerEventType pEventType, bool pIsCollapsible, EventPriorityType pPriorityType)
 {
     _eventType = pEventType;
     _collapsible = pIsCollapsible;
     _eventPriority = pPriorityType;
 }
예제 #10
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 public WorkerEvent(WorkerEventType pEventType, bool pIsCollapsible)
 {
     _eventType = pEventType;
     _collapsible = pIsCollapsible;
     _eventPriority = EventPriorityType.Normal;
 }
예제 #11
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 public WorkerEvent(WorkerEventType pEventType)
 {
     _eventType = pEventType;
     _collapsible = false;
     _eventPriority = EventPriorityType.Normal;
 }
예제 #12
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 private void PutMapThreadEvent(WorkerEventType eventType, GoogleBlock block, EventPriorityType priorityType)
 {
     PutWorkerThreadEvent(new MapWorkerEvent(eventType, block, priorityType));
 }
예제 #13
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 public MapWorkerEvent(WorkerEventType eventType, GoogleBlock block, EventPriorityType priorityType)
     : base(eventType, true, priorityType)
 {
     Block = block;
 }