public void ManageListeners(EventManager.HandleMode mode) { if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance()) { return; } EventManager.ManageListener(mode, this, EventContestEntryPlayerAdded.EventName); }
public void ManageListeners(EventManager.HandleMode mode) { if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance()) { return; } EventManager.ManageListener(mode, this, EventClientAvatarSelected.EventName); }
public void ManageListeners(EventManager.HandleMode mode) { if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance()) { return; } EventManager.ManageListener(mode, this, EventFantasyPlayersListUpdated.EventName); }
public void ManageListeners(EventManager.HandleMode mode) { if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance()) { return; } EventManager.ManageListener(mode, this, EventGameReadyToStart.EventName); }
public void ManageListeners(EventManager.HandleMode mode) { if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance()) { return; } EventManager.ManageListener(mode, this, EventRequestBallBunchRelease.EventName); EventManager.ManageListener(mode, this, EventBallBunchResetRequested.EventName); }
public void ManageListeners(EventManager.HandleMode mode) { if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance()) { return; } EventManager.ManageListener(mode, this, EventPoseReceivedFromServer.EventName); EventManager.ManageListener(mode, this, EventPoseRequestedFromServer.EventName); }
public void ManageListeners(EventManager.HandleMode mode) { if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance()) { return; } EventManager.ManageListener(mode, this, EventServerAddedClient.EventName); EventManager.ManageListener(mode, this, EventServerRemovedClient.EventName); }
public void ManageListeners(EventManager.HandleMode mode) { if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance()) { Debug.Log("MainMenuUINavigation| No EventManager to detach from"); return; } EventManager.ManageListener(mode, this, EventChangeMainMenuDialog.EventName); }
public void ManageListeners(EventManager.HandleMode mode) { if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance()) { return; } EventManager.ManageListener(mode, this, EventBallBunchPressed.EventName); EventManager.ManageListener(mode, this, EventBallBunchResetPressed.EventName); EventManager.ManageListener(mode, this, EventCannonGameRequested.EventName); EventManager.ManageListener(mode, this, EventRequestStartFire.EventName); }