Beispiel #1
0
    public void ManageListeners(EventManager.HandleMode mode)
    {
        if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance())
        {
            return;
        }

        EventManager.ManageListener(mode, this, EventContestEntryPlayerAdded.EventName);
    }
    public void ManageListeners(EventManager.HandleMode mode)
    {
        if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance())
        {
            return;
        }

        EventManager.ManageListener(mode, this, EventClientAvatarSelected.EventName);
    }
    public void ManageListeners(EventManager.HandleMode mode)
    {
        if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance())
        {
            return;
        }

        EventManager.ManageListener(mode, this, EventFantasyPlayersListUpdated.EventName);
    }
    public void ManageListeners(EventManager.HandleMode mode)
    {
        if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance())
        {
            return;
        }

        EventManager.ManageListener(mode, this, EventGameReadyToStart.EventName);
    }
Beispiel #5
0
    public void ManageListeners(EventManager.HandleMode mode)
    {
        if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance())
        {
            return;
        }

        EventManager.ManageListener(mode, this, EventRequestBallBunchRelease.EventName);
        EventManager.ManageListener(mode, this, EventBallBunchResetRequested.EventName);
    }
Beispiel #6
0
    public void ManageListeners(EventManager.HandleMode mode)
    {
        if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance())
        {
            return;
        }

        EventManager.ManageListener(mode, this, EventPoseReceivedFromServer.EventName);
        EventManager.ManageListener(mode, this, EventPoseRequestedFromServer.EventName);
    }
    public void ManageListeners(EventManager.HandleMode mode)
    {
        if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance())
        {
            return;
        }

        EventManager.ManageListener(mode, this, EventServerAddedClient.EventName);
        EventManager.ManageListener(mode, this, EventServerRemovedClient.EventName);
    }
    public void ManageListeners(EventManager.HandleMode mode)
    {
        if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance())
        {
            Debug.Log("MainMenuUINavigation| No EventManager to detach from");
            return;
        }

        EventManager.ManageListener(mode, this, EventChangeMainMenuDialog.EventName);
    }
Beispiel #9
0
    public void ManageListeners(EventManager.HandleMode mode)
    {
        if (mode == EventManager.HandleMode.Detach && !EventManager.HasInstance())
        {
            return;
        }

        EventManager.ManageListener(mode, this, EventBallBunchPressed.EventName);
        EventManager.ManageListener(mode, this, EventBallBunchResetPressed.EventName);
        EventManager.ManageListener(mode, this, EventCannonGameRequested.EventName);
        EventManager.ManageListener(mode, this, EventRequestStartFire.EventName);
    }