public override EquipmentSlotConfig GetThirdSlot() { EquipmentSlotConfig config = new EquipmentSlotConfig(); config.XmlSerializableCategoryName = "ItemHero_Special"; return(config); }
public override EquipmentSlotConfig GetSecondSlot() { EquipmentSlotConfig config = new EquipmentSlotConfig(); config.XmlSerializableCategoryName = "ItemHero_Armor"; return(config); }
public override EquipmentSlotConfig GetWeaponSlot() { EquipmentSlotConfig config = new EquipmentSlotConfig(); config.XmlSerializableCategoryName = "ItemHero_Weapon"; config.XmlSerializableTypeName = "Weapon_Gun"; return(config); }