private void Form1_Load(object sender, EventArgs e) { _equipmentInfo = new EquipmentInfo() { CRST = CRST.O, EQST = CommonStatus.I, EQSTCODE = 1000, MDLN = "equipment", SOFTREV = "v1.0.", }; AddLog(_equipmentInfo.ToString()); }
/// <summary> /// 货柜信息 /// </summary> public BoxRpt BoxInfo(int box) { BoxRpt boxRpt = new BoxRpt(); //机器设备状态 BoxStatus boxStatus = base.QueryBoxStatus(box); boxRpt.BoxStatus += string.Format("机器设备状态:\r\n{0}\r\n", boxStatus.ToString()); //制冷压缩机/风机/照明/除雾/广告灯/工控机等设备状态 EquipmentsStatus equipmentsStatus = base.QueryEquipmentsStatus(box); boxRpt.BoxStatus += string.Format("制冷压缩机/风机/照明/除雾/广告灯/工控机等设备状态:\r\n{0}\r\n", equipmentsStatus.ToString()); //制冷压缩机/照明/除雾/广告灯/工控机等设备控制策略参数 EquipmentInfo equipmentAll = base.QueryEquipmentAll(box); boxRpt.BoxSetup += equipmentAll.ToString(); //货道信息 RoadModelCollection roadModelCollection = JMBoxConfigUtil.GetRoadsConfig(box); foreach (RoadModel road in roadModelCollection.RoadList) { RoadInfo roadInfo = base.QueryRoadInfo(box, road.Floor, road.Num); RoadRpt roadRpt = new RoadRpt(); roadRpt.Floor = road.Floor; roadRpt.Num = road.Num; roadRpt.IsOK = roadInfo.IsOK; roadRpt.ErrorMsg = roadInfo.ErrorMsg; roadRpt.Price = roadInfo.Price; boxRpt.RoadCollection.RoadList.Add(roadRpt); } boxRpt.RoadCollection.FloorCount = roadModelCollection.FloorCount; return(boxRpt); }
public static void TryToDecompose(this EquipmentInfo _eq) { Debug.Log("TryToDecompose" + _eq.ToString()); GameCenter.uIMng.SwitchToSubUI(SubGUIType.DECOMPOSITION); }