예제 #1
0
 /* Late-cycle loop. Orients the model before render.*/
 void LateUpdate()
 {
     if(spine && !ragdoll){
       float offset = -90; // Offset of model's spine.
       Vector3 rot = new Vector3(headRotx, headRoty, offset);
       spine.transform.rotation = Quaternion.Euler(rot);
     }
     if(arms != null){ arms.Update(); }
 }