public static void GenerateCopyOutputsFunction(FrontEndTranslator translator, ShaderType shaderType, ShaderEntryPointInfo entryPoint, EntryPointInterfaceInfo interfaceInfo) { // No outputs to copy, don't generate anything if (interfaceInfo.HardwareBuiltInOutputs.Count == 0 && interfaceInfo.StageOutputs.Count == 0) { return; } interfaceInfo.CopyOutputsFunction = EntryPointGenerationShared.GenerateEntryPointCopyFunction(translator, shaderType, "CopyOutputs"); var thisOp = interfaceInfo.CopyOutputsFunction.ShaderTypeInstanceOp; var context = interfaceInfo.CopyOutputsFunction.Context; EntryPointGenerationShared.CopyInterfaceFields(translator, thisOp, interfaceInfo.HardwareBuiltInOutputs, InterfaceFieldCopyMode.Output, context); EntryPointGenerationShared.CopyInterfaceFields(translator, thisOp, interfaceInfo.StageOutputs, InterfaceFieldCopyMode.Output, context); translator.FixupBlockTerminators(interfaceInfo.CopyOutputsFunction.ShaderFunction); }
public static void GenerateCopyInputsFunction(FrontEndTranslator translator, ShaderType shaderType, ShaderEntryPointInfo entryPoint, EntryPointInterfaceInfo interfaceInfo) { // No inputs to copy, don't generate anything if (interfaceInfo.HardwareBuiltInInputs.Count == 0 && interfaceInfo.StageInputs.Count == 0 && interfaceInfo.UniformBuffers.Count == 0) { return; } interfaceInfo.CopyInputsFunction = EntryPointGenerationShared.GenerateEntryPointCopyFunction(translator, shaderType, "CopyInputs"); var thisOp = interfaceInfo.CopyInputsFunction.ShaderTypeInstanceOp; var context = interfaceInfo.CopyInputsFunction.Context; EntryPointGenerationShared.CopyInterfaceFields(translator, thisOp, interfaceInfo.HardwareBuiltInInputs, InterfaceFieldCopyMode.Input, context); EntryPointGenerationShared.CopyInterfaceFields(translator, thisOp, interfaceInfo.StageInputs, InterfaceFieldCopyMode.Input, context); foreach (var uniformBuffer in interfaceInfo.UniformBuffers.Buffers.Values) { UniformDeclarations.CopyUniformBufferFields(translator, thisOp, uniformBuffer, InterfaceFieldCopyMode.Input, context); } translator.FixupBlockTerminators(interfaceInfo.CopyInputsFunction.ShaderFunction); }