private void CreateVrPlayer(string clientWorkerId, EntityId entityId) { var vrPlayerEntityTemplate = EntityTemplateFactory.CreateVrPlayerTemplate(clientWorkerId); SpatialOS.Commands.CreateEntity(PlayerCreationWriter, entityId, SimulationSettings.VrPlayerPrefabName, vrPlayerEntityTemplate) .OnFailure(failure => OnFailedPlayerCreation(failure, clientWorkerId, entityId, PlayerType.VRPLAYER)); }