private void CreateVrPlayer(string clientWorkerId, EntityId entityId)
        {
            var vrPlayerEntityTemplate = EntityTemplateFactory.CreateVrPlayerTemplate(clientWorkerId);

            SpatialOS.Commands.CreateEntity(PlayerCreationWriter, entityId, SimulationSettings.VrPlayerPrefabName, vrPlayerEntityTemplate)
            .OnFailure(failure => OnFailedPlayerCreation(failure, clientWorkerId, entityId, PlayerType.VRPLAYER));
        }