예제 #1
0
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.Black);

            EntityEngine.Draw(gameTime, spriteBatch);

            base.Draw(gameTime);
        }
예제 #2
0
        protected override void Draw(GameTime gameTime)
        {
            var deltaTime = (float)gameTime.ElapsedGameTime.TotalSeconds;

            //GraphicsDevice.Clear(Color.CornflowerBlue);

            _engine.Draw(deltaTime);

            base.Draw(gameTime);
        }