void IPointerClickHandler.OnPointerClick(PointerEventData eventData) { // 에너지 사용 체크 if (!watched && !_energyManager.UseEnergy()) { return; } watched = true; if (detailView != null) { // show var view = GameObject.Instantiate(detailView); Utilities.SetUIParentFit(GameObject.FindWithTag("RootCanvas"), view); view.transform.position += new Vector3(0, 0, -5); } }