예제 #1
0
    private void GetCollider(TowerInstance t)
    {
        float rangeWithBonus = range * (float)t.GetTotalUpgrades(Upgrade.UpgradeType.Range);

        Vector3 center = t.GetPosition() + new Vector3(0, 8f, 0);

        Collider[] hitColliders = Physics.OverlapSphere(center, rangeWithBonus);

        double max = -9999;

        attackCollider = null;
        for (int i = 0; i < hitColliders.Length; i++)
        {
            if (hitColliders[i].tag == "enemy")
            {
                EnemyInstance ei = hitColliders[i].GetComponentInParent <EnemyScript>().enemy;
                if (ei != null)
                {
                    double thisValue = Math.Pow(ei.GetAttackPriority(), 2);
                    if (thisValue > max)
                    {
                        max            = thisValue;
                        attackCollider = hitColliders[i];
                    }
                }
            }
        }
    }