public void Start() { characters = new List <Character>(); for (int i = 0; i < 100; i++) { characters.Add(EF.CreateObject()); } // characters = new List<Character> // { // new Knight(2,2), // new Wizard(5, 2), // new Skeleton(10, 3), // new Knight(2,5), // new Wizard(10, 5), // new Skeleton(15, 5), // new Knight(15,10), // new Wizard(20, 10), // new Skeleton(22, 10), // new Knight(4,15), // new Wizard(10, 15), // new Skeleton(18, 15) // }; obstacles = new List <Obstacle>(); for (int i = 0; i < 25; i++) { obstacles.Add(OF.CreateObject()); } RunGame(); }