protected void MoveLeft() { CachedRigidbody2D.AddTorque(turnForce * Time.fixedDeltaTime, forceMode); // Activate the right adjustment-thruster visuals if (!Effects.Equals(null)) { Effects.ActivateThruster(Thruster.Right); Effects.DeactivateThruster(Thruster.Left); } if (SoundManager.Instance != null) { SoundManager.Instance.PlaySound(Sound.SideBoost); } }