/// <summary> /// Returns short term excitement level of the user /// </summary> /// <returns>excitement level (0.0 to 1.0)</returns> public Single AffectivGetExcitementShortTermScore() { return(EdkDll.ES_AffectivGetExcitementShortTermScore(hEmoState)); }
public float AffectivGetExcitementShortTermScore() { return(EdkDll.ES_AffectivGetExcitementShortTermScore(this.hEmoState)); }