public void SetCharacterPathStringValue(string _val) { SetPropertyStringValue(CharacterDataPathProperty, _val); EditorOptionsObject.ApplyModifiedProperties(); }
public void SetSavedGraphStringValue(string _val) { SetPropertyStringValue(SavedGraphsPathProperty, _val); EditorOptionsObject.ApplyModifiedProperties(); }
public void SetTransitionsPathStringValue(string _val) { SetPropertyStringValue(TransitionsPathProperty, _val); EditorOptionsObject.ApplyModifiedProperties(); }