public void SetCharacterPathStringValue(string _val)
 {
     SetPropertyStringValue(CharacterDataPathProperty, _val);
     EditorOptionsObject.ApplyModifiedProperties();
 }
 public void SetSavedGraphStringValue(string _val)
 {
     SetPropertyStringValue(SavedGraphsPathProperty, _val);
     EditorOptionsObject.ApplyModifiedProperties();
 }
 public void SetTransitionsPathStringValue(string _val)
 {
     SetPropertyStringValue(TransitionsPathProperty, _val);
     EditorOptionsObject.ApplyModifiedProperties();
 }