public static void SaveImportData() { if (m_importDatas != null) { EditorCommon.SaveJsonData <List <BundleImportData> >(m_importDatas, BuildConfig.BundleImportDataPath); } }
public static void SaveData() { if (m_datas != null) { EditorCommon.SaveJsonData <List <BundleData> >(m_datas, BuildConfig.BundleDataPath); } if (m_states != null) { EditorCommon.SaveJsonData <List <BundleState> >(m_states, BuildConfig.BundleStatePath); } }
public static void SaveData() { if (m_texSelectData != null) { EditorCommon.SaveJsonData <List <TextureImportData> >(m_texSelectData, RFConfig.TextureSelectFilePath); } if (m_modelSelectData != null) { EditorCommon.SaveJsonData <List <ModelImportData> >(m_modelSelectData, RFConfig.ModelSelectFilePath); } if (m_aniSelectData != null) { EditorCommon.SaveJsonData <List <AnimationImportData> >(m_aniSelectData, RFConfig.AnimationSelectFilePath); } }