public ILPostProcessCompiledAssembly(EditorBuildRules.TargetAssembly targetAssembly, string outputPath) { m_AssemblyFilename = targetAssembly.Filename; Name = Path.GetFileNameWithoutExtension(m_AssemblyFilename); var precompiledAssemblyReferences = targetAssembly.PrecompiledReferences.Select(a => a.Path); var targetAssemblyReferences = targetAssembly.References.Select(a => a.FullPath(outputPath)); References = precompiledAssemblyReferences.Concat(targetAssemblyReferences).ToArray(); m_OutputPath = outputPath; }
public ILPostProcessCompiledAssembly(EditorBuildRules.TargetAssembly targetAssembly, string outputPath, PrecompiledAssemblyProviderBase precompiledAssemblyProvider) { m_AssemblyFilename = targetAssembly.Filename; Name = Path.GetFileNameWithoutExtension(m_AssemblyFilename); var precompiledAssembliesDictionary = precompiledAssemblyProvider.GetPrecompiledAssembliesDictionary(true, BuildTargetGroup.Unknown, BuildTarget.Android); var precompiledAssemblyReferences = targetAssembly.ExplicitPrecompiledReferences .Where(x => precompiledAssembliesDictionary.ContainsKey(x)) .Select(x => precompiledAssembliesDictionary[x].Path); var targetAssemblyReferences = targetAssembly.References.Select(a => a.FullPath(outputPath)); References = precompiledAssemblyReferences.Concat(targetAssemblyReferences).ToArray(); Defines = targetAssembly.Defines; m_OutputPath = outputPath; }
private string ProjectText(MonoIsland island, SolutionSynchronizer.Mode mode, Dictionary <string, string> allAssetsProjectParts, string[] additionalDefines, List <MonoIsland> allProjectIslands) { StringBuilder stringBuilder = new StringBuilder(this.ProjectHeader(island, additionalDefines)); List <string> list = new List <string>(); List <Match> list2 = new List <Match>(); bool isBuildingEditorProject = island._output.EndsWith("-Editor.dll"); string[] files = island._files; for (int j = 0; j < files.Length; j++) { string text = files[j]; if (this.ShouldFileBePartOfSolution(text)) { string b = Path.GetExtension(text).ToLower(); string text2 = (!Path.IsPathRooted(text)) ? Path.Combine(this._projectDirectory, text) : text; if (".dll" != b) { string arg = "Compile"; stringBuilder.AppendFormat(" <{0} Include=\"{1}\" />{2}", arg, this.EscapedRelativePathFor(text2), SolutionSynchronizer.WindowsNewline); } else { list.Add(text2); } } } string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(island._output); string value; if (allAssetsProjectParts.TryGetValue(fileNameWithoutExtension, out value)) { stringBuilder.Append(value); } List <string> list3 = new List <string>(); foreach (string current in list.Union(island._references)) { if (!current.EndsWith("/UnityEditor.dll") && !current.EndsWith("/UnityEngine.dll") && !current.EndsWith("\\UnityEditor.dll") && !current.EndsWith("\\UnityEngine.dll")) { Match match = SolutionSynchronizer.scriptReferenceExpression.Match(current); if (match.Success) { SupportedLanguage languageFromExtension = ScriptCompilers.GetLanguageFromExtension(island.GetExtensionOfSourceFiles()); ScriptingLanguage scriptingLanguage = (ScriptingLanguage)Enum.Parse(typeof(ScriptingLanguage), languageFromExtension.GetLanguageName(), true); if (mode == SolutionSynchronizer.Mode.UnityScriptAsUnityProj || scriptingLanguage == ScriptingLanguage.CSharp) { string dllName = match.Groups["dllname"].Value; if (allProjectIslands.Any((MonoIsland i) => Path.GetFileName(i._output) == dllName)) { list2.Add(match); continue; } } } string text3 = (!Path.IsPathRooted(current)) ? Path.Combine(this._projectDirectory, current) : current; if (AssemblyHelper.IsManagedAssembly(text3)) { if (AssemblyHelper.IsInternalAssembly(text3)) { if (!SolutionSynchronizer.IsAdditionalInternalAssemblyReference(isBuildingEditorProject, text3)) { continue; } string fileName = Path.GetFileName(text3); if (list3.Contains(fileName)) { continue; } list3.Add(fileName); } text3 = text3.Replace("\\", "/"); text3 = text3.Replace("\\\\", "/"); stringBuilder.AppendFormat(" <Reference Include=\"{0}\">{1}", Path.GetFileNameWithoutExtension(text3), SolutionSynchronizer.WindowsNewline); stringBuilder.AppendFormat(" <HintPath>{0}</HintPath>{1}", text3, SolutionSynchronizer.WindowsNewline); stringBuilder.AppendFormat(" </Reference>{0}", SolutionSynchronizer.WindowsNewline); } } } if (0 < list2.Count) { stringBuilder.AppendLine(" </ItemGroup>"); stringBuilder.AppendLine(" <ItemGroup>"); foreach (Match current2 in list2) { EditorBuildRules.TargetAssembly targetAssemblyDetails = EditorCompilationInterface.Instance.GetTargetAssemblyDetails(current2.Groups["dllname"].Value); ScriptingLanguage language = ScriptingLanguage.None; if (targetAssemblyDetails != null) { language = (ScriptingLanguage)Enum.Parse(typeof(ScriptingLanguage), targetAssemblyDetails.Language.GetLanguageName(), true); } string value2 = current2.Groups["project"].Value; stringBuilder.AppendFormat(" <ProjectReference Include=\"{0}{1}\">{2}", value2, SolutionSynchronizer.GetProjectExtension(language), SolutionSynchronizer.WindowsNewline); stringBuilder.AppendFormat(" <Project>{{{0}}}</Project>", this.ProjectGuid(Path.Combine("Temp", current2.Groups["project"].Value + ".dll")), SolutionSynchronizer.WindowsNewline); stringBuilder.AppendFormat(" <Name>{0}</Name>", value2, SolutionSynchronizer.WindowsNewline); stringBuilder.AppendLine(" </ProjectReference>"); } } stringBuilder.Append(this.ProjectFooter(island)); return(stringBuilder.ToString()); }