public ILPostProcessCompiledAssembly(EditorBuildRules.TargetAssembly targetAssembly, string outputPath)
    {
        m_AssemblyFilename = targetAssembly.Filename;

        Name = Path.GetFileNameWithoutExtension(m_AssemblyFilename);

        var precompiledAssemblyReferences = targetAssembly.PrecompiledReferences.Select(a => a.Path);
        var targetAssemblyReferences      = targetAssembly.References.Select(a => a.FullPath(outputPath));

        References = precompiledAssemblyReferences.Concat(targetAssemblyReferences).ToArray();

        m_OutputPath = outputPath;
    }
    public ILPostProcessCompiledAssembly(EditorBuildRules.TargetAssembly targetAssembly, string outputPath, PrecompiledAssemblyProviderBase precompiledAssemblyProvider)
    {
        m_AssemblyFilename = targetAssembly.Filename;

        Name = Path.GetFileNameWithoutExtension(m_AssemblyFilename);

        var precompiledAssembliesDictionary = precompiledAssemblyProvider.GetPrecompiledAssembliesDictionary(true, BuildTargetGroup.Unknown, BuildTarget.Android);

        var precompiledAssemblyReferences = targetAssembly.ExplicitPrecompiledReferences
                                            .Where(x => precompiledAssembliesDictionary.ContainsKey(x))
                                            .Select(x => precompiledAssembliesDictionary[x].Path);
        var targetAssemblyReferences = targetAssembly.References.Select(a => a.FullPath(outputPath));

        References = precompiledAssemblyReferences.Concat(targetAssemblyReferences).ToArray();
        Defines    = targetAssembly.Defines;

        m_OutputPath = outputPath;
    }
Example #3
0
        private string ProjectText(MonoIsland island, SolutionSynchronizer.Mode mode, Dictionary <string, string> allAssetsProjectParts, string[] additionalDefines, List <MonoIsland> allProjectIslands)
        {
            StringBuilder stringBuilder           = new StringBuilder(this.ProjectHeader(island, additionalDefines));
            List <string> list                    = new List <string>();
            List <Match>  list2                   = new List <Match>();
            bool          isBuildingEditorProject = island._output.EndsWith("-Editor.dll");

            string[] files = island._files;
            for (int j = 0; j < files.Length; j++)
            {
                string text = files[j];
                if (this.ShouldFileBePartOfSolution(text))
                {
                    string b     = Path.GetExtension(text).ToLower();
                    string text2 = (!Path.IsPathRooted(text)) ? Path.Combine(this._projectDirectory, text) : text;
                    if (".dll" != b)
                    {
                        string arg = "Compile";
                        stringBuilder.AppendFormat("     <{0} Include=\"{1}\" />{2}", arg, this.EscapedRelativePathFor(text2), SolutionSynchronizer.WindowsNewline);
                    }
                    else
                    {
                        list.Add(text2);
                    }
                }
            }
            string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(island._output);
            string value;

            if (allAssetsProjectParts.TryGetValue(fileNameWithoutExtension, out value))
            {
                stringBuilder.Append(value);
            }
            List <string> list3 = new List <string>();

            foreach (string current in list.Union(island._references))
            {
                if (!current.EndsWith("/UnityEditor.dll") && !current.EndsWith("/UnityEngine.dll") && !current.EndsWith("\\UnityEditor.dll") && !current.EndsWith("\\UnityEngine.dll"))
                {
                    Match match = SolutionSynchronizer.scriptReferenceExpression.Match(current);
                    if (match.Success)
                    {
                        SupportedLanguage languageFromExtension = ScriptCompilers.GetLanguageFromExtension(island.GetExtensionOfSourceFiles());
                        ScriptingLanguage scriptingLanguage     = (ScriptingLanguage)Enum.Parse(typeof(ScriptingLanguage), languageFromExtension.GetLanguageName(), true);
                        if (mode == SolutionSynchronizer.Mode.UnityScriptAsUnityProj || scriptingLanguage == ScriptingLanguage.CSharp)
                        {
                            string dllName = match.Groups["dllname"].Value;
                            if (allProjectIslands.Any((MonoIsland i) => Path.GetFileName(i._output) == dllName))
                            {
                                list2.Add(match);
                                continue;
                            }
                        }
                    }
                    string text3 = (!Path.IsPathRooted(current)) ? Path.Combine(this._projectDirectory, current) : current;
                    if (AssemblyHelper.IsManagedAssembly(text3))
                    {
                        if (AssemblyHelper.IsInternalAssembly(text3))
                        {
                            if (!SolutionSynchronizer.IsAdditionalInternalAssemblyReference(isBuildingEditorProject, text3))
                            {
                                continue;
                            }
                            string fileName = Path.GetFileName(text3);
                            if (list3.Contains(fileName))
                            {
                                continue;
                            }
                            list3.Add(fileName);
                        }
                        text3 = text3.Replace("\\", "/");
                        text3 = text3.Replace("\\\\", "/");
                        stringBuilder.AppendFormat(" <Reference Include=\"{0}\">{1}", Path.GetFileNameWithoutExtension(text3), SolutionSynchronizer.WindowsNewline);
                        stringBuilder.AppendFormat(" <HintPath>{0}</HintPath>{1}", text3, SolutionSynchronizer.WindowsNewline);
                        stringBuilder.AppendFormat(" </Reference>{0}", SolutionSynchronizer.WindowsNewline);
                    }
                }
            }
            if (0 < list2.Count)
            {
                stringBuilder.AppendLine("  </ItemGroup>");
                stringBuilder.AppendLine("  <ItemGroup>");
                foreach (Match current2 in list2)
                {
                    EditorBuildRules.TargetAssembly targetAssemblyDetails = EditorCompilationInterface.Instance.GetTargetAssemblyDetails(current2.Groups["dllname"].Value);
                    ScriptingLanguage language = ScriptingLanguage.None;
                    if (targetAssemblyDetails != null)
                    {
                        language = (ScriptingLanguage)Enum.Parse(typeof(ScriptingLanguage), targetAssemblyDetails.Language.GetLanguageName(), true);
                    }
                    string value2 = current2.Groups["project"].Value;
                    stringBuilder.AppendFormat("    <ProjectReference Include=\"{0}{1}\">{2}", value2, SolutionSynchronizer.GetProjectExtension(language), SolutionSynchronizer.WindowsNewline);
                    stringBuilder.AppendFormat("      <Project>{{{0}}}</Project>", this.ProjectGuid(Path.Combine("Temp", current2.Groups["project"].Value + ".dll")), SolutionSynchronizer.WindowsNewline);
                    stringBuilder.AppendFormat("      <Name>{0}</Name>", value2, SolutionSynchronizer.WindowsNewline);
                    stringBuilder.AppendLine("    </ProjectReference>");
                }
            }
            stringBuilder.Append(this.ProjectFooter(island));
            return(stringBuilder.ToString());
        }