public static void _startEasing(Easing ease) { List<Easing> eGroup; string easingGroup = ease.easingGroup; if( activeEasings.ContainsKey( easingGroup ) ) eGroup = activeEasings[ easingGroup ]; else eGroup = new List<Easing>(); ease.starting(); eGroup.Add( ease ); activeEasings[easingGroup] = eGroup; }