예제 #1
0
        public string GetReplaceTextureFileName(E_MODEL_REPLACE_TEXTURE texture)
        {
            StringBuilder path = new StringBuilder(256);

            M2SceneNode_getReplaceTextureFileName(pointer, texture, path, 256);
            return(path.ToString(0, path.Length));
        }
예제 #2
0
 public string GetReplaceTextureFileName(E_MODEL_REPLACE_TEXTURE texture)
 {
     return(Marshal.PtrToStringAnsi(M2SceneNode_getReplaceTextureFileName(pointer, texture)));
 }
예제 #3
0
 public static extern IntPtr M2SceneNode_getReplaceTextureFileName(
     IntPtr node,
     E_MODEL_REPLACE_TEXTURE texture);
 public static extern void M2SceneNode_getReplaceTextureFileName(
     IntPtr node,
     E_MODEL_REPLACE_TEXTURE texture,
     StringBuilder path,
     uint size);