public string GetReplaceTextureFileName(E_MODEL_REPLACE_TEXTURE texture) { StringBuilder path = new StringBuilder(256); M2SceneNode_getReplaceTextureFileName(pointer, texture, path, 256); return(path.ToString(0, path.Length)); }
public string GetReplaceTextureFileName(E_MODEL_REPLACE_TEXTURE texture) { return(Marshal.PtrToStringAnsi(M2SceneNode_getReplaceTextureFileName(pointer, texture))); }
public static extern IntPtr M2SceneNode_getReplaceTextureFileName( IntPtr node, E_MODEL_REPLACE_TEXTURE texture);
public static extern void M2SceneNode_getReplaceTextureFileName( IntPtr node, E_MODEL_REPLACE_TEXTURE texture, StringBuilder path, uint size);