예제 #1
0
    public AudioEntry GetSFX(EUISFXType UISFXType)
    {
        switch (UISFXType)
        {
        case EUISFXType.Pause:
            return(m_PauseSFX);

        case EUISFXType.Back:
            return(m_BackSFX);

        case EUISFXType.Confirm:
            return(m_ConfirmSFX);

        case EUISFXType.Navigation:
            return(m_NavigationSFX);

        case EUISFXType.Slider:
            return(m_SliderSFX);

        case EUISFXType.Toggle:
            return(m_ToggleSFX);

        default:
            return(null);
        }
    }
예제 #2
0
 public void PlayUISFX(EUISFXType UISFXType)
 {
     m_UIAudioSources[UISFXType].Play();
 }