예제 #1
0
        protected Intelligent(EALNouns _name, WorldLayer _layer, int _speed, EIntellectGrades _intellectGrades)
            : base(_name, _layer, _speed)
        {
            Sex = World.Rnd.Next(2) == 0 ? ESex.MALE : ESex.FEMALE;
            m_intellectGrades = _intellectGrades;
            switch (_intellectGrades)
            {
            case EIntellectGrades.SEMI_INT:
                m_equipment.Add(EEquipmentPlaces.RIGHT_HAND, null);
                m_equipment.Add(EEquipmentPlaces.LEFT_HAND, null);
                break;

            case EIntellectGrades.INT:
                m_backPack = new BackPack();

                foreach (var eEquipmentPlacese in EquipmentPlacesAttribute.AllValues)
                {
                    m_equipment.Add(eEquipmentPlacese, null);
                }
                break;

            default:
                throw new ArgumentOutOfRangeException("_intellectGrades");
            }
        }
예제 #2
0
		protected Intelligent(EALNouns _name, WorldLayer _layer, int _speed, EIntellectGrades _intellectGrades)
			: base(_name, _layer, _speed)
		{
			Sex = World.Rnd.Next(2) == 0 ? ESex.MALE : ESex.FEMALE;
			m_intellectGrades = _intellectGrades;
			switch (_intellectGrades)
			{
				case EIntellectGrades.SEMI_INT:
					m_equipment.Add(EEquipmentPlaces.RIGHT_HAND, null);
					m_equipment.Add(EEquipmentPlaces.LEFT_HAND, null);
					break;
				case EIntellectGrades.INT:
					m_backPack = new BackPack();

					foreach (var eEquipmentPlacese in EquipmentPlacesAttribute.AllValues)
					{
						m_equipment.Add(eEquipmentPlacese, null);
					}
					break;
				default:
					throw new ArgumentOutOfRangeException("_intellectGrades");
			}
		}