public IdleTimer(ArcherGuard owner) : base(TimeSpan.FromSeconds(2.0), TimeSpan.FromSeconds(2.5)) { m_Owner = owner; }
public IdleTimer( ArcherGuard owner ) : base( TimeSpan.FromSeconds( 2.0 ), TimeSpan.FromSeconds( 2.5 ) ) { m_Owner = owner; }
// private bool m_Shooting; public AttackTimer(ArcherGuard owner) : base(TimeSpan.FromSeconds(0.25), TimeSpan.FromSeconds(0.1)) { m_Owner = owner; }
// private bool m_Shooting; public AttackTimer( ArcherGuard owner ) : base( TimeSpan.FromSeconds( 0.25 ), TimeSpan.FromSeconds( 0.1 ) ) { m_Owner = owner; }