public ExceptionGame(EGameRet Ret_, Exception innerException) : base(string.Format("ExceptionGame[{0}]", Ret_.ToString()), innerException) { _Ret = Ret_; }
void UnLinkSoft(CKey Key_, EGameRet GameRet_) { _Log("UnLinkFuncSoft GameRet:" + GameRet_.ToString()); }
public ExceptionGame(EGameRet Ret_) : base(string.Format("ExceptionGame[{0}]", Ret_.ToString())) { _Ret = Ret_; }