예제 #1
0
 protected IEnumerator __SleepGameObject(IGameObject obj, float time)
 {
     return(EGHelpers.SleepGameObject(obj, time));
 }
예제 #2
0
 protected IEnumerator __SleepGameObject(float time)
 {
     return(EGHelpers.SleepGameObject(this, time));
 }