예제 #1
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파일: EdkDll.cs 프로젝트: Zimtstern360/BCI
 public static Int32 EE_CognitivSetCurrentLevel(Int16 userId,
                                                EE_CognitivLevel_t level,
                                                EE_CognitivAction_t level1Action,
                                                EE_CognitivAction_t level2Action,
                                                EE_CognitivAction_t level3Action,
                                                EE_CognitivAction_t level4Action)
 {
     return(Unmanaged_EE_CognitivSetCurrentLevel(userId, level, level1Action, level2Action, level3Action, level4Action));
 }
예제 #2
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 private static extern int Unmanged_EE_CognitivSetTrainingAction(uint userId, EE_CognitivAction_t action);
예제 #3
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 private static extern int Unmanged_EE_CognitivGetTrainingAction(uint userId, out EE_CognitivAction_t pActionOut);
예제 #4
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 private static extern int Unmanged_EE_CognitivGetActionSkillRating(uint userId, EE_CognitivAction_t action, out float pActionSkillRatingOut);
예제 #5
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	static extern Int32 Unmanged_EE_CognitivGetTrainingAction(UInt32 userId, out EE_CognitivAction_t pActionOut);
예제 #6
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파일: EdkDll.cs 프로젝트: Zimtstern360/BCI
 public static Int32 EE_CognitivGetTrainingAction(UInt32 userId, out EE_CognitivAction_t pActionOut)
 {
     return(Unmanged_EE_CognitivGetTrainingAction(userId, out pActionOut));
 }
예제 #7
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	public static Int32 EE_CognitivSetTrainingAction(UInt32 userId, EE_CognitivAction_t action)
	{
		return Unmanged_EE_CognitivSetTrainingAction(userId, action);
	}
예제 #8
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파일: EdkDll.cs 프로젝트: Zimtstern360/BCI
 static extern Int32 Unmanged_EE_CognitivGetActionSkillRating(UInt32 userId, EE_CognitivAction_t action, out Single pActionSkillRatingOut);
예제 #9
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 static extern void Unmanaged_SetMultiActiveActions(int UserID ,EE_CognitivAction_t[] activeActions,int numOfActions);
예제 #10
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 public static void SetMultiActiveActions(int UserID, EE_CognitivAction_t[] activeActions, int numOfActions)
 {
     Unmanaged_SetMultiActiveActions(UserID,activeActions,numOfActions);
 }
예제 #11
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	public static Int32 EE_CognitivSetCurrentLevel(Int16  userId,
												  EE_CognitivLevel_t  level,  
												  EE_CognitivAction_t  level1Action,  
												  EE_CognitivAction_t  level2Action,  
												  EE_CognitivAction_t  level3Action,  
												  EE_CognitivAction_t  level4Action)
	{
		return Unmanaged_EE_CognitivSetCurrentLevel(userId,level,level1Action,level2Action,level3Action,level4Action);
	}
예제 #12
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	static extern Int32 Unmanaged_EE_CognitivSetCurrentLevel(Int16  userId,
												  EE_CognitivLevel_t  level,  
												  EE_CognitivAction_t  level1Action,  
												  EE_CognitivAction_t  level2Action,  
												  EE_CognitivAction_t  level3Action,  
												  EE_CognitivAction_t  level4Action);
예제 #13
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	static extern Int32 Unmanged_EE_CognitivGetActionSkillRating(UInt32 userId, EE_CognitivAction_t action, out Single pActionSkillRatingOut);
예제 #14
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파일: EdkDll.cs 프로젝트: Zimtstern360/BCI
 static extern Int32 Unmanged_EE_CognitivSetTrainingAction(UInt32 userId, EE_CognitivAction_t action);
예제 #15
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	public static Int32 EE_CognitivGetTrainingAction(UInt32 userId, out EE_CognitivAction_t pActionOut)
	{
		return Unmanged_EE_CognitivGetTrainingAction(userId, out pActionOut);
	}
예제 #16
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파일: EdkDll.cs 프로젝트: Zimtstern360/BCI
 static extern Int32 Unmanged_EE_CognitivGetTrainingAction(UInt32 userId, out EE_CognitivAction_t pActionOut);
예제 #17
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	public static Int32 EE_CognitivGetActionSkillRating(UInt32 userId, EE_CognitivAction_t action, out Single pActionSkillRatingOut)
	{
		return Unmanged_EE_CognitivGetActionSkillRating(userId, action, out pActionSkillRatingOut);
	}
예제 #18
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파일: EdkDll.cs 프로젝트: Zimtstern360/BCI
 static extern Int32 Unmanaged_EE_CognitivSetCurrentLevel(Int16 userId,
                                                          EE_CognitivLevel_t level,
                                                          EE_CognitivAction_t level1Action,
                                                          EE_CognitivAction_t level2Action,
                                                          EE_CognitivAction_t level3Action,
                                                          EE_CognitivAction_t level4Action);
예제 #19
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 public static int EE_CognitivSetTrainingAction(uint userId, EE_CognitivAction_t action)
 {
     return(Unmanged_EE_CognitivSetTrainingAction(userId, action));
 }
예제 #20
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파일: EdkDll.cs 프로젝트: Zimtstern360/BCI
 public static Int32 EE_CognitivSetTrainingAction(UInt32 userId, EE_CognitivAction_t action)
 {
     return(Unmanged_EE_CognitivSetTrainingAction(userId, action));
 }
예제 #21
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 public static int EE_CognitivGetActionSkillRating(uint userId, EE_CognitivAction_t action, out float pActionSkillRatingOut)
 {
     return(Unmanged_EE_CognitivGetActionSkillRating(userId, action, out pActionSkillRatingOut));
 }
예제 #22
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파일: EdkDll.cs 프로젝트: Zimtstern360/BCI
 public static Int32 EE_CognitivGetActionSkillRating(UInt32 userId, EE_CognitivAction_t action, out Single pActionSkillRatingOut)
 {
     return(Unmanged_EE_CognitivGetActionSkillRating(userId, action, out pActionSkillRatingOut));
 }
예제 #23
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	static extern Int32 Unmanged_EE_CognitivSetTrainingAction(UInt32 userId, EE_CognitivAction_t action);