예제 #1
0
        public void Draw()
        {
            renderer.EffectManager.GetBloomEffect().WriteRendererTarget(renderer.FogManager.CurrentColor());

            map.Draw();                 //Mapの描画
            mapItemManager.Draw();      //アイテムの描画

            characterManager.Draw();
            pManager.Draw();

            renderer.EffectManager.GetBloomEffect().ReleaseRenderTarget();
            renderer.EffectManager.GetBloomEffect().Draw(renderer);

            background.Draw(renderer.FogManager.CurrentColor());

            map.DrawMiniMap();          //MiniMapの描画
            DrawUI();                   //UIを描画
        }