예제 #1
0
 public override void EffectFunc(DungeonManager dm)
 {
     if (this.dungeonActiveItemId != null) dm.AddHaveItem(this.dungeonActiveItemId[0]);
     else if (this.dungeonPassiveItemId != null) dm.AddHaveItem(this.dungeonPassiveItemId[0]);
     else if (this.battleActiveItemId != null) dm.AddHaveItem(this.battleActiveItemId[0]);
     else dm.AddHaveItem(this.battlePassiveItemId[0]);
 }