예제 #1
0
 // Use this for initialization
 void Start()
 {
     drunkManager = GameObject.FindObjectOfType <DrunkManager>();
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     audioSource = GetComponent<AudioSource>();
     drunkManager = GameObject.FindObjectOfType<DrunkManager>();
 }
예제 #3
0
 // Use this for initialization
 void Start()
 {
     audioSource  = GetComponent <AudioSource>();
     drunkManager = GameObject.FindObjectOfType <DrunkManager>();
 }
예제 #4
0
 // Use this for initialization
 void Start()
 {
     drunkManager = GameObject.FindObjectOfType<DrunkManager>();
 }