예제 #1
0
 public void SetGivenAmountOfDroplets(int dropletAmounts, Module module)
 {
     Droplets.Clear();
     for (int i = 0; i < dropletAmounts; i++)
     {
         Droplet droplet = new Droplet();
         droplet.Shape = new Rectangle(Droplet.DROPLET_WIDTH, Droplet.DROPLET_HEIGHT, 0, 0);
         Droplets.Add(new Droplet());
     }
     module.RepositionLayout();
 }
예제 #2
0
 private void Start()
 {
     SnorboarAbilities            = GameObject.Find("Snorboar").GetComponent <Snorboar>();
     WaterEggAbilities            = GameObject.Find("WaterEgg").GetComponent <WaterEgg>();
     BarefSharkAbilities          = GameObject.Find("BarefShark").GetComponent <BarefShark>();
     TurkinAbilities              = GameObject.Find("Turkin").GetComponent <Turkin>();
     DropletsAbilities            = GameObject.Find("Droplets").GetComponent <Droplets>();
     AllSeeingSalamanderAbilities = GameObject.Find("AllSeeingSalamander").GetComponent <AllSeeingSalamander>();
     AncientSpiritAbilities       = GameObject.Find("AncientSpirit").GetComponent <AncientSpirit>();
     SnakonAbilities              = GameObject.Find("Snakon").GetComponent <Snakon>();
     EarthWormAbilities           = GameObject.Find("EarthWorm").GetComponent <EarthWorm>();
     UIManager   = GameObject.Find("UIManager").GetComponent <UIManager>();
     playerSlot1 = GameObject.Find("PlayerSlot1").GetComponent <PlayerSlot1>();
     playerSlot3 = GameObject.Find("PlayerSlot3");
     enemySlot1  = GameObject.Find("EnemySlot1");
     enemySlot2  = GameObject.Find("EnemySlot2");
     enemySlot3  = GameObject.Find("EnemySlot3");
     enemySlot4  = GameObject.Find("EnemySlot4");
     enemySlot5  = GameObject.Find("EnemySlot5");
 }