예제 #1
0
        internal AnalogOutput(NeuronGroup neuronGroup, int number, ushort registerNumber, NeuronSpiConnector spiConnector, DriverLogger logger)
        {
            _registerNumber = registerNumber;
            _logger         = logger;
            _logger.LogInstantiating(this);
            _neuronGroup  = neuronGroup;
            _spiConnector = spiConnector;

            UniqueIdentifyer = new UniqueIdentifier(neuronGroup, NeuronResource.AnalogOutput, number);

            var vOffset = _spiConnector.GetSingleRegisterValue(neuronGroup, 1021);
            var vDef    = _spiConnector.GetSingleRegisterValue(neuronGroup, 1020);
            var vRef    = _spiConnector.GetSingleRegisterValue(neuronGroup, 1009);
            var vRefInt = _spiConnector.GetSingleRegisterValue(neuronGroup, 5);

            if (vRefInt == null || vRef == null || vOffset == null || vDef == null)
            {
                throw new Exception("failure while getting the calibration Values from the Registers!");
            }

            _vOffset = BitConverter.ToInt16(BitConverter.GetBytes(vOffset.Value), 0);
            _vDev    = BitConverter.ToInt16(BitConverter.GetBytes(vDef.Value), 0);

            _vRealInt = 3.3 * ((double)vRef / (double)vRefInt);
        }
예제 #2
0
        internal DigitalOutput(int numberOfOutputOnGroup, NeuronGroup neuronGroup, ushort coilNumber, NeuronSpiConnector neuronSpiConnector, DriverLogger logger, DigitalRelayOutputType digitalRelayOutputType, ushort registerNumber, ushort bitNumber)
        {
            _neuronGroup        = neuronGroup;
            _coilNumber         = coilNumber;
            _neuronSpiConnector = neuronSpiConnector;
            _registerNumber     = registerNumber;
            _bitNumber          = bitNumber;
            logger.LogInstantiating(this);


            UniqueIdentifyer = digitalRelayOutputType == DigitalRelayOutputType.DigitalOutput ?
                               new UniqueIdentifier(_neuronGroup, NeuronResource.DigitalOutput, numberOfOutputOnGroup) :
                               new UniqueIdentifier(_neuronGroup, NeuronResource.RelayOutput, numberOfOutputOnGroup);

            UpdateLocalValue();
        }