public void OnDraw(EventArgs args) { if (Misc.IsChecked(DrawMenu, "drawDisable")) { return; } if (Misc.IsChecked(DrawMenu, "drawReady") ? Q.IsReady() : Misc.IsChecked(DrawMenu, "drawQ")) { new Circle { Color = DrawMenu.GetColor("colorQ"), BorderWidth = DrawMenu.GetWidth("widthQ"), Radius = Q.Range }.Draw(Player.Instance.Position); } if (Misc.IsChecked(DrawMenu, "drawReady") ? W.IsReady() : Misc.IsChecked(DrawMenu, "drawW")) { new Circle { Color = DrawMenu.GetColor("colorW"), BorderWidth = DrawMenu.GetWidth("widthW"), Radius = W.Range }.Draw(Player.Instance.Position); } if (Misc.IsChecked(DrawMenu, "drawReady") ? E.IsReady() : Misc.IsChecked(DrawMenu, "drawE")) { new Circle { Color = DrawMenu.GetColor("colorE"), BorderWidth = DrawMenu.GetWidth("widthE"), Radius = E.Range }.Draw(Player.Instance.Position); } if (Misc.IsChecked(DrawMenu, "drawReady") ? R.IsReady() : Misc.IsChecked(DrawMenu, "drawR")) { new Circle { Color = DrawMenu.GetColor("colorR"), BorderWidth = DrawMenu.GetWidth("widthR"), Radius = R.Range }.Draw(Player.Instance.Position); } }