private static void OnDraw(EventArgs args) { if (!menuIni.Get <CheckBox>("Drawings").CurrentValue) { return; } if (DrawMenu.Get <CheckBox>("Q").CurrentValue&& Q.IsLearned) { Circle.Draw(Q.IsReady() ? Color.OrangeRed : Color.DarkRed, Q.Range, ObjectManager.Player.Position); } if (DrawMenu.Get <CheckBox>("W").CurrentValue&& W.IsLearned) { Circle.Draw(W.IsReady() ? Color.OrangeRed : Color.DarkRed, W.Range, ObjectManager.Player.Position); } if (DrawMenu.Get <CheckBox>("E").CurrentValue&& E.IsLearned) { Circle.Draw(E.IsReady() ? Color.OrangeRed : Color.DarkRed, E.Range, ObjectManager.Player.Position); } if (DrawMenu.Get <CheckBox>("R").CurrentValue&& R.IsLearned) { Circle.Draw(R.IsReady() ? Color.OrangeRed : Color.DarkRed, R.Range, ObjectManager.Player.Position); } }
private static void OnDraw(EventArgs args) { if (Player.IsDead) { return; } if (DrawMenu.Get <CheckBox>("drawoff").CurrentValue) { return; } if (DrawMenu.Get <CheckBox>("drawq").CurrentValue) { if (Q.Level > 0) { Circle.Draw(Color.Blue, Q.Range, ObjectManager.Player.Position); } } if (DrawMenu.Get <CheckBox>("draww").CurrentValue) { if (W.Level > 0) { Circle.Draw(Color.Blue, W.Range, ObjectManager.Player.Position); } } if (DrawMenu.Get <CheckBox>("drawe").CurrentValue) { if (E.Level > 0) { Circle.Draw(Color.Blue, E.Range, ObjectManager.Player.Position); } } }