public static void DrawChar(char ch, int x, int y) { DrawCntrl.DrawSprite(Sprites.Font, _fillerFrame, x * CharSize.X, y * CharSize.Y, 1, 1, 0, BackgroundColor); DrawCntrl.DrawFrame(_fontChars[ch], new Vector2(x, y) * CharSize, Vector2.One, 0, Vector2.Zero, ForegroundColor, SpriteEffects.None); }