public void BuyBandaid() { Patient patient = GameObject.Find("Local").GetComponent <Patient>(); if (patient.roomID > 0) { Doctor doctor = GlobalVariables.doctorList.Find(x => x.doctorID == patient.roomID); if (patient.money >= doctor.bandaidPrice && patient.cure == Patient.Cure.None) { doctor.BandaidSold(); patient.cure = Patient.Cure.Bandaid; patient.money -= doctor.bandaidPrice; patient.roomID = 0; patient.transform.position = new Vector3(0f, 0f, 0f); } patient.cured.text = "Treated: " + patient.cure.ToString(); EnableDisableButtons(false); } }