예제 #1
0
 public override void OnPlayerResetEffects(DoTariaPlayer dotariaPlayer) =>
 dotariaPlayer.ForAllCastElements((p, e) => e.CastElementPlayerResetEffects(p, p.AcquiredAbilities[e]));
예제 #2
0
 public override void OnPlayerPreUpdateMovement(DoTariaPlayer dotariaPlayer) =>
 dotariaPlayer.ForAllCastElements((p, e) => e.CastElementPreUpdateMovement(p, p.AcquiredAbilities[e]));