/// <summary> /// Shows window to choose difficulty level /// </summary> internal void ShowDifficultyLevelBox() { _viewLevel = new DifficultyLevel(_viewModel); _viewLevel.Owner = this; _viewLevel.ShowDialog(); }
/// <summary> /// Shows window to choose difficulty level /// </summary> internal void ShowDifficultyLevelBox() { _viewLevel = new DifficultyLevel(_viewModel); _viewLevel.Owner = this; _viewLevel.ShowDialog(); }