private void initialize() { set(BackgroundImage, null); set(Sugarism.EFilter.None); StoryCharacterPanel.Hide(); DialogPanel.Hide(); MiniPicturePanel.Hide(); InputPanel.Show(); SwitchPanel.Hide(); }
private void OnTriggerExit2D(Collider2D collider2D) { if (collider2D.CompareTag("Player")) { dialoguePanel.Hide(); } }