예제 #1
0
    // Start is called before the first frame update

    private void Start()
    {
        manager    = FindObjectOfType <DialgoueManager>();
        controller = FindObjectOfType <CameraController>();
        trigger    = FindObjectOfType <DialogueTrigger>();
    }
예제 #2
0
 void Start()
 {
     diagMan          = FindObjectOfType <DialgoueManager>();
     playerController = FindObjectOfType <PlayerController>();
 }
예제 #3
0
 void Start()
 {
     manager = FindObjectOfType <DialgoueManager>();
 }
 //private PlayerMovement pm;
 void Start()
 {
     Dman = FindObjectOfType <DialgoueManager> ();
     //pm = FindObjectOfType<PlayerMovement> ();
 }