public void Start()
    {
        loggedInUser      = GameObject.Find("LoggedUserText").GetComponent <Text>();
        loggedInUser.text = NOT_LOGGED_IN;

        authServiceManager = new AuthServiceManager();
        authServiceManager.GetInstance();
        authServiceManager.OnSignInSuccess = OnAuthSericeSignInSuccess;
        authServiceManager.OnSignInFailed  = OnAuthSericeSignInFailed;

        if (authServiceManager.GetCurrentUser() != null)
        {
            user = authServiceManager.GetCurrentUser();
            loggedInUser.text = user.IsAnonymous() ? LOGGED_IN_ANONYMOUSLY : string.Format(LOGGED_IN, user.DisplayName);
        }
        else
        {
            SignInWithHuaweiAccount();
        }

        cloudDBManager = new CloudDBManager();
        cloudDBManager.Initialize();
        cloudDBManager.GetInstance();
        cloudDBManager.OnExecuteQuerySuccess = OnExecuteQuerySuccess;
        cloudDBManager.OnExecuteQueryFailed  = OnExecuteQueryFailed;
    }
    public void Start()
    {
        loggedInUser      = GameObject.Find("LoggedUserText").GetComponent <Text>();
        loggedInUser.text = NOT_LOGGED_IN;

        PhoneCountryCode = GameObject.Find("PhoneCountryCode").GetComponent <InputField>();
        PhoneNumber      = GameObject.Find("PhoneNumber").GetComponent <InputField>();
        EmailAddress     = GameObject.Find("EmailAddress").GetComponent <InputField>();

        PhoneVerifyCode = verifyCodePhone.transform.Find("PhoneVerifyCode").GetComponent <InputField>();
        PhonePassword   = verifyCodePhone.transform.Find("PhonePassword").GetComponent <InputField>();

        EmailVerifyCode = verifyCodeEmail.transform.Find("EmailVerifyCode").GetComponent <InputField>();
        EmailPassword   = verifyCodeEmail.transform.Find("EmailPassword").GetComponent <InputField>();

        authServiceManager = new AuthServiceManager();
        authServiceManager.GetInstance();
        authServiceManager.OnSignInSuccess     = OnAuthSericeSignInSuccess;
        authServiceManager.OnSignInFailed      = OnAuthSericeSignInFailed;
        authServiceManager.OnCreateUserSuccess = OnAuthSericeCreateUserSuccess;
        authServiceManager.OnCreateUserFailed  = OnAuthSericeCreateUserFailed;

        if (authServiceManager.GetCurrentUser() != null)
        {
            user = authServiceManager.GetCurrentUser();
            loggedInUser.text = user.IsAnonymous() ? LOGGED_IN_ANONYMOUSLY : string.Format(LOGGED_IN, user.DisplayName);
        }
    }