public IEnumerator FireSpell(DataPlayerChange manaBar) { if (counterSpell == 0) { if (manaBar.GetMana() >= 30) { playerAnimator.SetBool("Spell", true); manaBar.UseMana(30); counterSpell = 1; yield return(new WaitForSeconds(0.7f)); playerAnimator.SetBool("Spell", false); if (!playerSprite.flipX) { Instantiate(fireSpellRight, spawnFireBallRight.position, spawnFireBallRight.rotation); } else { Instantiate(fireSpellLeft, spawnFireBallLeft.position, spawnFireBallLeft.rotation); } yield return(new WaitForSeconds(3f)); counterSpell = 0; } } }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.transform.CompareTag("Player")) { DataPlayerChange manaHealthBar = player.GetComponent <DataPlayerChange>(); playerAnimator.SetBool("Spell", true); manaHealthBar.UseMana(50); manaHealthBar.AddHealth(30); if (manaHealthBar.GetHealth() > 100) { manaHealthBar.ResetHealth(); } playerAnimator.SetBool("Spell", false); } }