private void Start() { canTakeDamage = true; camAnimator = ActiveCamera.GetComponent <Animator>(); inhaleScript = GetComponent <Inhale>(); inhaleSliderImage = inhaleSlider.GetComponentInChildren <Image>(); damageScreenAnimator = damageScreen.GetComponent <Animator>(); camAnimator = ActiveCamera.GetComponent <Animator>(); fxPlayerAudioSource = fxPlayer.GetComponent <AudioSource>(); deathScreenScript = deathScreen.GetComponent <Darkend>(); }
void Start() { fadeoutScript = cam.GetComponent <Darkend>(); StartCoroutine("VoiceSequence"); }