void OneTwinKilled()
    {
        GameObject  textPopup    = Instantiate(textPopupComponent, playerControl.transform.position + new Vector3(0.5f, 0.5f, 0), Quaternion.identity);
        DamagePopup textPopupObj = textPopup.GetComponent <DamagePopup>();

        textPopupObj.SetUpTwinOneBeat();
        Destroy(textPopup, 8f);

        if (hRGuyFredWeaponObj != null)
        {
            hRGuyFredWeaponObj.numProjectiles += 4;
            hRGuyFredWeaponObj.fireEffect     += 4;
            hRGuyFredWeaponObj.sizeIncrease   += 0.75f;
        }

        if (hRGuyJackWeaponObj != null)
        {
            hRGuyJackWeaponObj.numProjectiles += 4;
            hRGuyJackWeaponObj.fireEffect     += 4;
            hRGuyJackWeaponObj.sizeIncrease   += 0.75f;
        }

        twinBossDialogState = TwinBossDialogState.ONE_DIED;
    }