예제 #1
0
    public static DamagePopup Create(Vector3 position, float damageAmount)
    {
        Transform damagePopupTransform = Instantiate(GameAssets.i.pfDamagePopup, position, Quaternion.identity);

        DamagePopup damagePopup = damagePopupTransform.GetComponent <DamagePopup>();

        damagePopup.SetUp(damageAmount);

        return(damagePopup);
    }